©2016 Created by Daniel
@DanielFalesam

Welcome back crewman:
Searching "Dagarin" interstellar shuttle crew files:
ID:: ["Master engineer" + ''Crew Serial'' {00000.12 int} + name = (null_name_ref)] Assignment:: [ "Frontiersman" ]
Weapons Grade Proficiency:: [ "Master in Arms" ] Allegiance:: [ "Engennearing Corps -- Ninth Task Force Grouping" ]
An abnormal fluctuation in the shuttle mainframe rig, generated some kind of perturbation in your hibernation cycle, causing a disorder in your lucid synapses.
Our system is running at enhanced capacity to returns your stasis to the best optimal levels.
In the meantime, try to enjoy your personal simulacrum program.


Last Updates: (04/08/2016)
- MotherBot and CousinBot spy drones prototypes (enemies).
- Low tech mining system.
- Coming Soon: MotherBot "commonHalf" eggs incubator module, laying enemy cocoons in the environment.
- New opponents and explorer gear.
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Game under development

Game under development

Game under development

Game under development

Game under development

Game under development

Game under development

Game under development

Game under development

See some pictures from the project: (Update: 05/07/2016)
- See some pictures from the build version. Unfinished textures and assets.
- The ultimate goal (long way to go) is the implementation of a multiplayer mode.
What is this game:
In "The Frontiersman" you are a castaway in an unknown world. With the basic tech and courage, the player must survive and escape.
Defend yourself (and perhaps other survivors) from the local fauna and from the dreadful "Endobrynes" hunters and their nightmarish drones.
Starting from stick and stones up to high-tech equipment and robotics. You must make a "decision" about your colony and prevail against all odds. (Like good old humans do).





Give me some extra energy cells:
- Learn more about my animation works. Go to NewGrounds or Youtube.
© 2016 by Daniel Augusto. All rights reserved.